The damaging patch can kill in mere seconds, so it is often necessary to find new cover after the attack finishes. It ticks 5 times per second for 45 seconds. However, the last laser deals 200% and also leaves behind a lingering void pool which deals 80% damage with a proc coefficient of 0.5. Each laser explodes upon impact dealing 100% damage with a proc coefficient of 1.0 in a radius of 6m with sweet spot falloff. All of these durations scale with attack speed. The Voidling charges for 1 second (scales with attack speed) and then fires a laser directly at its target 5 times at 0.4 second intervals and has a final end lag of 3 seconds. The cooldown starts the moment the first burst of missiles is fired. This skill has a cooldown of 10 seconds and holds 2 charges. Running directly towards the Voidling while dodging direct shots can be a good strategy, as near-misses are unlikely to curve sharply enough to deal damage.Įach homing missle travels at 70m/s and deals 30% damage with a proc coefficient of 1.0. This attack can be very difficult to dodge, as hiding behind cover alone often isn't enough. Each burst contains 6 missiles fired in a 20º spread cone from the Voidling, homing in if a shot gets with 30m from a valid target. The Voidling charges up for 2 seconds, then fires 5 multiple bursts of homing bullets every 0.5 seconds and a final end lag of 3 seconds. It slowly walks around the ring throughout the fight. The Voidling will first appear once the player makes their way from the starting platform to the center ring of the Planetarium, attacking from the far side of the ring. The battle with the Voidling has 3 phases, largely similar to one another, with the Voidling having three starting attacks and gaining one extra attack per phase. It is inhabited primarily by the Voidling, the guard of the Planetarium or potentially the controller of the Void itself. The Planetarium is an area somewhere within the Void, housing a collection of planets detained by the Void's denizens. The Planetarium Survivors of the Void - DLC ContentĬlick for more info.The Planetarium (Final) It is only available if the DLC is enabled when starting a run.Ĭlick for more info. The Planetarium is part of the Survivors of the Void DLC. It is encountered in the depths of the void after reaching Survivors of the Void - DLC Content The Voidling is an alternate final boss in Risk of Rain 2, added in the Survivors of the Void expansion. It is only available if the DLC is enabled when starting a run. Increase other healing items effect by 100%īuilding up HP and defense is important for Commando because he has a low base HP and no armor.This content is part of the Survivors of the Void DLC. Holding a few Hopoo Feathers allows Commando to jump around the map to places he couldn't previously reach. This item will help with Commando's lack of mobility as well. Tactical Dive isn't impressive, but you can get a Wax Quail to help with the mobility issue. Pair this item with a few AoE items to get the most out of it.īoost forward 10m if you jump while sprintingĬommando doesn't have the best mobility. When Commando is holding Berzerker's Pauldron and no AoE items, it's not helpful. Increases movement speed by 50% and attack speed by 100%.To combat this, get yourself a Ukulele or two.Īfter killing 4 enemies within 1 second, enter into a frenzy for 6 seconds This may not sound like a lot, but 3 seconds can feel like a lifetime when you are surrounded by enemies.Ĭhance to start a lightning chain on up to 3 enemies, doing 80% total damageĪlthough Commando can do a lot of damage with the right items, he is not the best for crowd control. Give your Secondary Ability an extra chargeĬommando's Secondary Abilities are capable of dealing a lot of damage, but they have a cooldown of 3 seconds. With a Shuriken, you can increase the amount of damage dealt with each hit. Try to stack a few of AtG Missiles increasing overall damage by 300% more damage.Īctivating your Primary skill throws a Shuriken, dealing 400% base damageĭouble Tap should be the ability that you use the most with Commando. With Commando and his high proc coefficient, it works wonders. Since Commando has absolutely no armor, this item is a lifesaver.ġ0% chance to fire a missile that deals 300% damage This item is perfect for characters that aren't the best at surviving. Double Tap has a high proc coefficient, but you will want to boost this along with overall damage with Soldier's Syringe Commando's Primary Ability is one of his strongest, so you will definitely want items to make it stronger.
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